top of page

TECH PEOPLE LEADERSHIP NEWSLETTER

separator.png

Every week or so I collect a set of articles that have caught my eye about leadership and management in the tech industry.

 

The articles cover a wide range - everything from the basics of running meetings, to the subtleties of managing remote teams, to the underpinnings of giving feedback and difficult conversations.

 

Articles I circulate in the newsletter are collected below in the archive.  Feel free to browse, and free to sign up!

I keep your email safe, and I don't spam.

​

​

Thanks for signing up!

THE ARCHIVE

separator.png
All
Communication
Culture
Creativity
Feedback
Diversity
Decisions
Growth
Hiring
Interruption
Leadership
Management
One on Ones
People
Power
Praise
Remote Teams
Software
Startup
Teams

0

Re:Work - the Five Keys to a Successful Google Team

Reposting this: a summary of Google’s research into what makes a successful team. Really fundamental, easily digested stuff.

Organizational Skills Beat Algorithmic Wizardry

I was always bad (very bad) at “clever” algorithmic questions.  I was good at structure and organization.  A good team needs both.  This may be obvious, but if you’re hiring for clear, organized mind then don’t expect brilliance in solving mind-twisters.  And vice versa.

Things That Turbo Pascal is Smaller Than

Just because it’s fun.

Another Day in the Code Mines: Hell Is a Multi-Threaded C++ Program.

This is purely self-indulgent.  I used to write reasonably large (for the time) systems like this and it was, in fact, pretty tricky.

Why Our Attentions Spans Are Shot

A long article, worth sticking with for some pretty shocking numbers.  We do this to ourselves…

“The employees in this study spent only half their workday on actual “work episodes,” which included any and all work-related activities. Strikingly, most of these work episodes lasted 10 minutes or less, with an average of just three minutes per work episode. And even more interesting, nearly two-thirds of the work episode interruptions were self-generated, and most of those involved some form of mediated communication using a technological device”

Distractions Are a Nuisance, But Infinity Pools Are The Real Problem

A good, practical look at where our distractions come from and what you can do about it - what to switch off.

Americans Think Busyness Signals High Social Status — Quartz

Puts a gentle finger on the fact that “busyness” is a class signifier, like shopping at Whole Foods (yep - see the article).  Which may give a little hint as to why it’s hard to let go of…  Worth a quick read.

The Power of Anti-Goals – Andrew Wilkinson – Medium

A list of “I’m just not going to do that” things that helped the author turn time and stress around.  It does include “Never schedule morning meetings, sleep in when needed”, which may not be entirely practical.  So - make your own list.

The Steve Harvey Effect: How To Be Ruthless With Your Time Without Being Ruthless With Your Team

Set limits with your co-workers without being rude.  Includes a practical list of limits  and how to set them.

The Psychological Importance of Wasting Time — Quartz

One of the hidden traps of finding “strategic” or “thinking” time is that compared to answering another fifty emails it can feel like “wasted time” (maybe no great strategic thought will show up!  A wasted hour!).  A good article in support of the necessity of “wasting” time to make longer-term gains.

Ask Hn: What Mistakes in Your Experience Does Management Keep Making? | Hacker News

If you are managing engineers, read this.  It’ll be uncomfortable, and it’s likely you’ll be a better manager afterwards.

Please Make Yourself Uncomfortable - What Product Managers Can Learn from Jazz Musicians - Ken Norton

Speaking of uncomfortable: a pretty lengthy post in praise of not just embracing serendipity and uncertainty, but going with it, using the metaphor of jazz improvisation as a basis.  Bonus: some cool jazz stories.

The 7 Deadly Sins of User Research – David Travis – Medium

Yep.  All the ways we can fool ourselves doing user research.  A good refresher.

Onboarding: a Case Study in Better Onboarding (Part 2)

The Breather crew go massively overboard in designing their onboarding kit.  And why not?  Kind of inspiring.  And introduces the heretofore unknown (to me) concept of “powerful swag”.

Take The Lead » The Art of Leadership Is Saying “No”

Saying “no” is hard, not just in time management. A good reminder.

10 Ways to Say No Gracefully | Fire Inside Leadership

Some practical ways to say “no” - useful.  Keep it around.

Humans Weren’t Designed to Be Rational, and We Benefit Hugely From Our Mental Biases — Quartz

Interesting “on the one hand/on the other hand” view of irrational decision-making (bias) vs rationality.  We need our “irrational”, heuristic decision-making: it’s fast and works in the face of uncertainty. And it can lead us astray.  Good, balanced read.

Cognitive Bias Cheat Sheet – Better Humans

This is really, well, awesome.   It’s a comprehensive, summarized list of cognitive biases. Easily browsable, fun to read, worth scanning whenever you’re looking at a decision.   Eye-opening.  Essential.

Avoiding the Trap of Low-Knowledge, High-Confidence Theories – @Asmartbear - Wp Engine

One bias (or set of biases) that is common in our industry (IMHO) is the low-knowledge, high-confidence trap.  Almost by definition we’re inventing something new, so certainty is low, but confidence has to be high, otherwise we wouldn’t do it. It helps to be conscious that we actually don’t know what’s going to happen.  Humility helps avoid big mistakes.

Company Growth: Why Everything Breaks at 25 Employees

I read this nodding my head thinking “yep, yep, right, exactly”.  Simple, clear conclusions about what happens when a company, or team, grows past the point where it’s all about one on one relationships, and some things you can do about it.

bottom of page